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Crimson Wizard
- (linespec.PlayerEx.SetWeapon) - VObject::ExecuteFunction - (linespec.Inventory.A_Lower) - VBasePlayer::SetViewState - VObject::ExecuteFunction - (linespec.PlayerEx.PlayerTick) - SV_RunClients - SV_Ticker - ServerFrame - Host_Frame ERROR: Reference not set to an instance of an object
mrmeval
b0rsuk
Reference not set to an instance of an objectWould running with -debug yield more information ?
Firebrand
b0rsuk
Log: Loading "1" Log: PLAYER left the game Dev: Spawning server map02 Log: GB: Map goes from (-3768,-3456) to (2496,3904) Log: GB: Creating Segs... Log: --------------------------------------- Log: SEVEN PORTALS Log: Dev: 0 subdivides Dev: 0 seg subdivides Dev: 0k light mem Dev: Client level loaded Log: >noclip Log: No Clipping Mode OFF Log: WRAITHVERGE ASSEMBLED Log: Sys_Error: Reference not set to an instance of an object Log: - RunFunction Log: - (linespec.PlayerEx.SetWeapon 19) Log: - RunFunction Log: - (linespec.Inventory.A_Lower 205) Log: - VObject::ExecuteFunction Log: - (linespec.Inventory.A_Lower) Log: - VBasePlayer::SetViewState Log: - RunFunction Log: - (engine.BasePlayer.AdvanceViewStates 0) Log: - RunFunction Log: - (linespec.PlayerEx.MovePsprites 2) Log: - RunFunction Log: - (linespec.PlayerEx.PlayerTick 781) Log: - VObject::ExecuteFunction Log: - (linespec.PlayerEx.PlayerTick) Log: - SV_RunClients Log: - SV_Ticker Log: - ServerFrame Log: - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: PLAYER left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing ShutdownDecorate Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown STACK TRACE: stack 0 0x831eb49 frame 0 0xbf8fc538 stack 1 0xb7a01455 frame 1 0xbf8fc578 stack 2 0x80c0d81 frame 2 0xbf8fc5e8 ERROR: Reference not set to an instance of an objectI hope this helps. Note I had to disable noclip because "Bridge" (floating sparks) doesn't like cheaters ! <!-- s;-) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";-)" title="Wink" /><!-- s;-) -->
appelzin3
Firebrand